A quick guide and tips for playing. Walkthrough of theHunter: Call of the Wild. Tips and Guide How to Know Target Distance

Hunting is an alien hobby for me. This is a whole culture, for access to which you must certainly have at least an old-fashioned gun and a bushy mustache over the fireplace, and I don't even have a fireplace, which is what I mean. I have never approached her any closer than running errands for mushrooms in the Siberian forests, and I am unlikely to ever get to her for a number of reasons. One of them is theHunter: Call of the Wild.

A new iteration of the once-free simulator offered an inexpensive and damn visually enticing way to experience the delights of hunting. According to the description - all the same minus the attendant inconveniences. Sit yourself, then, in an easy chair with a seagull at the ready and enjoy the process while your avatar fights off mosquitoes and wets his pants in the reeds. Perfect, isn't it?

Finally, we have arrived! One has only to arrive at the place, as the pocket radio begins to burst from voices, the most persistent of which advises to walk around the district and find something to shoot. Then, as if by order, a characteristic rustling is heard from the side of the nearest clearing. Large animal, not otherwise. Trying not to make unnecessary noise, I get closer - and indeed: exactly in the center a bear is found, trampling bizarre shapes alone on the grass.

So, now as taught. Take aim. Hold the breath. Slowly pull the trigger. Shot!..

… And nothing happens.

The brown tramp turns and freezes with a puzzled look on his face. Well, no, it was impossible to miss. It's just that the bullet didn't hit anything vital. It happens, for sure. Now, a few more seconds - and you can collect the loot.

After three minutes of mutual glances, I nevertheless decide to approach the stubborn victim - and I find that she died a long time ago, having forgotten to play the corresponding animation before. And at some distance, it turns out, another bear was sitting and humbly watching all this, not fearing either the rumble of a rifle or a suddenly leaning back relative. Ahem, it turned out awkward.

Well, yes, it is Not really stable simulation. The above case is not unique - a lot of things fail here more often than what is acceptable. There is nothing wrong with animation flaws, however, but bugs in the behavioral model of animals blur the impression. Somehow you suddenly stop feeling like a seasoned hunter, when coyotes literally get lost in three pines, and deer, at the sight of a player, completely turn off their brains. “Buy a decoy, otherwise you won't achieve anything in life,” a local expert suggests, but the fauna, meanwhile, is strenuously proving the opposite:

Aside from these troubles, Call of the Wild perfectly portrays hunting as a full-fledged craft. It is not enough to learn how to shoot accurately and run fast, this is no longer Counter-Strike - animals are smarter and more agile. It is necessary to follow the direction of the wind, so that your disgusting human smell does not blow into the wide elk's nostrils; stay in the grass and, if possible, do not move; look for traces, wait at watering holes and favorite resting places; finally use bait. Perseverance, resourcefulness and attentiveness are more important than ever - and the higher the conditional level of the animal, the more efforts will have to be made to catch it.

It is especially pleasant that all this is available for any stratum of players. Beginners are supported by a detailed interface that will explain, help and highlight in time where necessary - it is absolutely impossible to get lost with such a system. A more experienced audience can easily turn off unnecessary tinsel, because the game world is quite informative in itself, not least thanks to the amazing work with sound and graphic bells and whistles like crushed grass and foliage picked up by air currents.

In some story missions, you can't get rid of the feeling that you're playing Firewatch for nerds.

In general, there are no noticeable complaints about the sports side of the issue: camping in the bushes for 20 minutes, chasing your overland Moby Dick, turned out to be surprisingly interesting. It is much more difficult to enjoy the actual shot... From murder.

Perhaps a little PETA activist is growing in me, who tomorrow will be impatient to throw blood on passers-by in fur coats, but even in a virtual manifestation, hunting carries some kind of repulsive emotional coloring. Call of the Wild invites you to a beautiful, peaceful world, but only to destroy its idyll. She sprinkles hit statistics, savoring details of a bullet gut, revels in bleeding, and counts the seconds until the animal dies. Yes, everyone you meet here calls for the humanity of the process, but somehow it doesn't get any easier.

And while we have not gone into conversations about livestock and calls for veganism, I will clarify - this is too much for an interactive entertainment... A game that focuses on the naturalness of the murder being committed does not allow you to treat yourself with the same carelessness with which you send tigers to the next world, say, c. And entertainment in the full sense of the word can no longer be called.

Of course, no one forbids living in harmony with nature, but the funds to make the pacifist's leisure time fascinating are desperately lacking. But the decision is right under the nose - more precisely, in the player's arsenal. Based on the camera, which in its current form simply replaces the screenshot button and is required for a couple of dreary tasks, it was possible to organize a whole sphere of virtual activity.

Why, for example, the magic locker that exchanges money for weapons and ammunition does not sell gadgets for photography? He flicked sparrows, earned a new lens with a frantic zoom, pumped up his stealth photography skill - and rushed off to catch a herd of deer dancing around a yawning buffalo. Even the next bicycle does not need to be reinvented: the mechanics, right up to the shooting, are the same, except that the lungs do not burst from the click of the shutter. Well, only some kind of "Instagram" for naturalists would have to be screwed up.

After all, the very nature of the game, fascinating and diverse, asks for it. Either Sun rays making their way through the stately pine trees, raindrops hitting the surface of an ordinary swamp, or the moon hanging over the mountains - everything looks so beautiful that you want to compose dozens of compositions, play with shutter speed, focus and filters in pursuit of a flawless frame. But this is not provided. Even the seedy "Ansel" from NVIDIA was not found.

Its beauty, however, the engine

The best and most significantly differs from its predecessor in the direction of simpler and easier gameplay. Nevertheless, there are difficulties here too. will give a couple of tips for beginners on the passage of this game.

TheHunter: Call of the Wild Walkthrough

How to Play theHunter: Call of the Wild Online

If you need to connect to someone's server, then the following procedure:

  • Press the Multiplayer button
  • Find the server you want and connect

If you need to create your own server for the game:

  • Press the Multiplayer button
  • Click - Create a game
  • Choose the location and the number of players
  • Make the server public
  • Waiting for players and playing

How to hunt and find animals faster?

Look for animals on the backlit tracks. As soon as you find someone's footprints, start climbing along them (they are highlighted in a separate color from the rest of the tracks) - you will hear the cry of the animal - this means that the animal is nearby, but it has not yet run away from us. After the first cry, we sit down and slowly continue to follow the tracks. So you will very soon get out to the "operational space", from where you can safely shoot at your target.


How to earn more money and experience in the game?

The new game theHunter: Call of the Wild is strikingly different from the classic version. The main point is the fact that you constantly do not have enough resources, so you will have to kill absolutely everyone, because this is experience and this is money.

How to find out the distance to the target?

Use binoculars - it will show the distance to the target in the center of the screen.

How do I open a card?

The game in this regard resembles Far Cry - you need to get to the towers and complete tasks to open the nearby territory.

How to photograph an animal?

To do this, use the P key. And advice - it's better to photograph from the side.

How do I add ammo to inventory?

Drag them from the warehouse to the backpack.

How to catch fish in the game?

In the game, if you look closely at the river, you can see a lot of fish. But you can't catch them here.

How to make ambushes in the game?

The easiest option is to find a place for slaughtered herbivores - for example, rabbits, and sit in them - some predators will definitely come to this place.

In order to hunt in Evergreen, you first need to make sure that your computer meets the minimum system requirements:

anyway

you need a constant Internet connection (if the connection is broken, the game freezes and waits for the connection to be restored), a screen with a minimum resolution of 1024x768, you must have a video card with Shader Model 3.0 support (therefore, most likely the game will not work on laptops with Intel video cards) and mine advice - it is best to play with headphones to exclude third-party noises and sounds of the offline world, which can easily prevent you from hearing the sound of footsteps of an approaching animal.

for network games

you need a 2GHz dual-core processor, 2GB RAM and an NVidia 8 series (8800 or better) or ATI Radeon HD 2000 series (2400 or better) video card with 256MB (for low and medium graphics) and 512-768MB (for high graphics, depending on from the number of players), Internet speed 512Kb / sec. in both directions for the client of the network game and 1-2Mb / sec. for the creator of the network game. at the same time, the creator of the game must provide a frame rate of at least 25-30 frames per second, otherwise the physics in the game may malfunction.

for single player:

Pentium 4 processor (3GHz) is suitable, RAM 2GB, NVidia 7 series graphics card (7600 or better) or ATI X1900 (or better) with 256MB (low to medium graphics) and 512MB (high) memory.


then you need to go through a short registration procedure on the website www.thehunter.com, create your account and your character. if the information on your personal web page is displayed in a language unknown to you, you need to click on the gear at the top right, select language and in the window that opens, change the language to Russian. not everything has been translated yet, but much has already been translated. then you need to go to the "download" section, download the launcher (about 18MB) and install it. after installing the launcher, you will be prompted to immediately start downloading and installing the game (about 1.5 GB), but you can install it later, when you start the first hunt, the launcher will independently check for updates and download all the necessary game files.

the game is always launched via the Internet browser from your game account. to start the hunt, you must press the orange "hunt" button and select one of the options for starting the game. you have two options to start the game out of the three available. the first is to create a single-player game, the second is to join a multiplayer game (if the creator has allowed players with a guest license to connect to the game and / or did not set a password), the third option is to create a multiplayer game independently available only to subscribers (members).

to start a single-player game, you need to select a reserve, one of the bases to start, the time of the start of the hunt and press "start the game". the launcher window will automatically start, which, upon first launch, will download and install the game. on subsequent launches, it will only check for updates and automatically download and install them. I want to draw your attention to the gear in the upper right corner of the launcher - here you can set all the necessary graphics settings. after checking and installing all the updates, an orange "start" button will appear in the lower right corner of the launcher - boldly press, the game will start.

Finally, I want to give some tips that will remove seventy percent of your first questions:

  • spend 30-40 minutes and study your personal web page, interface, structure, there is a sea of ​​information, poke everywhere, go to your profile (for this you need to click your avatar with a nickname in the upper right corner), look at the profile tabs.
  • see what other players' profiles look like. to do this, you can click on the "friends" icon in the upper left corner and in the search window drive in any letter - a list of players whose nicknames begin with this letter will appear, clicking on any and you will get to its profile, see its statistics, skills, achievements and etc. even better - go to the leaderboards and there click on the nicknames of the players and get to them in the profiles.
  • complete four short training courses. there everything is accessible and understandable in Russian. you can get into the training through the pop-up window on hovering over the orange "hunt" button on the main page of your account.
  • add friends by clicking "send friend request". friends can send messages through the site to do this, you need to click the "letters" icon next to the "friends" icon in the upper left corner. Considering that you will be primarily interested in the Russian-speaking members of the gaming community, you can start with me, my nickname is ohotnikna. then you can look at my list of friends in my profile and add them to yourself (take into account not all Russian speakers there).

In order to grab the attention of the audience, the developers of Avalanche Studios (publisher - Expansive Worlds) fired in all directions. The Hunter game is not a technically new word in the hunting simulator genre. Realistic mechanics, excellent graphics - all this has already been present to one degree or another in the Big Game Hunter from Activision or Deer Hunter from the notorious Atari studio.

Interesting enough decision The Hunter became the division of the gameplay into two almost independent parts. All organizational issues are resolved through the browser Launcher, executed neatly and in a minimalist style. With its help, players can communicate, view statistics, manage finances and equipment, register for competitions, as well as choose a game mode and a reserve for hunting. And only after specifying all the details, the user starts the client part of the game. In which, in fact, he remains alone with wild nature and a victim that still needs to be found ...

The Hunter: Among forests and fields

A close look at the client side of the game gives rise to an understanding: yes, the developers tried, but without fanaticism.

A very beautifully drawn world, which is not without reason compared to Skyrim, is absolutely non-interactive. After diving into a hunting camp, you can poke around doors and different subjects, but almost nothing will be activated. The gatehouses and sheds are boarded up tightly. You cannot go into them, admire the trophies and rummage in supplies that do not fit in a backpack. There is also no minimal in-game ammo store with a colorful and witty seller. There are only a few shooting ranges, the meaning of which is not very clear, because they do not give any bonuses. Unless they allow you to practice long-range shooting, such as a bow.

The same will happen in the vast hunting grounds. Of the points marked on the map, only observation decks and towers will be useful. Everything else is silent scenery, interaction with which is reduced to zero. After half an hour of exploring the world, there is a slight feeling of loneliness and the realization that there is no one in this reality except you and potential prey.

However, such a meager implementation of reserves can be interpreted in different ways. One way or another, it creates a certain atmosphere. It is much more difficult to come to terms with the flaws in the movement mechanics, which make the game seem damp. The Hunter's nature is filled with decorations, but only a fraction of them actually exist. Like an ethereal ghost, the character walks through bushes and fallen trees. At the same time, a ridge of stones, for some reason hanging in the air at waist level, stops and forces her to go around.

Hills are a separate topic. Any rise at an angle of up to 70-80 degrees to the horizon is overcome by our hunter without much difficulty. With a slight envy, you watch him ascend the almost steep slopes, slowly moving his legs, stepping through the air and plunging into textures. For the sake of fairness, it should be noted that there are heavy rocks in the game, there are just few of them. To overcome such obstacles, the developers have introduced climbing equipment into the in-game store.

The same can be said for all other aspects of the game mechanics. The whistle, which is supposed to scare away animals, only works on birds. If you fall, you can break. At the same time, only the most ingenious will find a key combination with which you can leave the game without "Alt + F4" if there are no first-aid kits or supplies for teleporting to the camp in your inventory. You can look out for prey from the towers for a very long time using binoculars. But you never know that the animals are drawn at a distance of no more than 220 meters.

All these moments are sad considering that the very first version of the game appeared back in 2009.

A separate word must be said about the Russification of the project. Both in the launcher and in the client, there is more the illusion of translation than itself. As you move away from content for beginners and services, there are fewer and fewer Russian words and sentences.

On this, perhaps, it is worth temporarily stopping the stream of criticism and moving on to those aspects of the game that the developers have succeeded to glory.

The Hunter: Chasing the Beast

Let the study of the surrounding reality in The Hunter slightly lame, the hunting process itself is excellent. Kill an animal from sniper rifle- a simple matter that takes no more than 5 minutes. Tracking him is much more difficult. Sometimes the search for prey can take 5-6 hours. But thanks to competent logical elaboration, this process does not bother for a very long time.

All animals in the game leave traces that the hunter is able to detect. For convenience, they are highlighted with red circles visible from afar. After finding the trail, you need to use the HunterMate smartphone, an invariable companion on any expedition. By pressing a special button, it will show:

  • The type of animal to which the prints belong;
  • The direction in which it moved;
  • The speed with which it moved.

Moreover, the portable assistant is able to distinguish traces of different individuals of the same species. Therefore, you can chase a certain deer as long as necessary, without fear of confusing it with others and losing the right direction.

Sometimes animals shout among themselves. These sounds can also be used for tracking. HunterMate regularly shows the approximate point on the map from which the last signal came.

Thus, no mindless wandering around the map. Maximum - up to the first detected trace. Then the game turns into a real detective stealth adventure. Here we are sneaking behind a peacefully walking deer, trying not to scare him away. So he sensed something was wrong and accelerated to a trot. We haven’t found the next trail yet, but we already know that it is running. We saw the bitch just rode off that hill. Checking on HunterMate - indeed. Now the rain begins. In the meantime, two hours have passed ...

You can go the other way. Even in the beginner's starter kit, there are special mixes that lure animals. In a place of high concentration of traces, a decoy is laid. Next, an ambush is set (something like a dugout), in which the hunter is waiting for his prey. And sooner or later, she will make itself felt. The main thing is patience.

The number of factors that determine the success of approaching the victim inspires respect. The hunter can move in four modes: running, walking, sneaking and crawling. The wind, the direction of which can be determined by moving clouds, can relate our smell to the beast. Therefore, it is worth using special deodorants. In order to better blend in with the terrain, special clothing and camouflage should be worn.

There is also a risk of being crippled by one of the aggressive animals, such as a bear or wild boar. There will be no very sad consequences from this, but the game session will interrupt it if there is no first-aid kit in the inventory.

There are more than enough animals to hunt. Among them: deer, hares, wild boars, bears, kangaroos and several species of birds. For each of them there is a list of permitted types of weapons. Kill the prey from the wrong cannon: not only will it not be counted, and the reserve will be asked to leave. There is also a kind of role-playing system in the game. Successfully tracking (tracking) and locating animals increases their skills.

Multiplayer

Hunting in real life- it is not only the excitement of tracking and adrenaline from a collision with the wild, but also sport. A competition that you can brag about in the right company. This is what the developers of Avalanche Studios have played on, by screwing a kind of "social network" right into the Launcher of the game. With its help, players have the opportunity to:

  • See your place in the world leaderboard. It depends on a variety of factors, from the number of frags to the kilometers traveled through the reserves;
  • Participate in competitions. Most of them are performed in single player mode and require, say, killing three deer with the maximum weight in total;
  • Keep all your trophies and "victory" shots in one tab that everyone can see.

It was this competitive streak, coupled with a relatively good implementation of locations and mechanics, that were able to bring the hunting simulator genre to a whole new level within the framework of one single game.

What you shouldn't look for in The Hunter's online component is a reason to meet new people. The motivation for player interaction, other than to measure the size of the trophies, is minimal. There is multiplayer where you can hunt together. But why, if any players joining your session are just competitors? Some fans are trying to bring real-life entertainment like driven hunt into the game. If such ideas do not fail, this is the exception rather than the rule.

Perhaps, if the penalties for collisions with aggressive animals were more serious, then there would be more joint hunting stories. At the moment, The Hunter is a game for singles. And its networking capabilities are aimed more at maintaining a constant interest than at spending time together.

The Hunter: Everything Costs Money

And The Hunter, ideally, also considerable. The donation system is perhaps the heaviest stone in the garden of this game.

And it's not even that it doesn't live up to its name Free-to-Play. Yes, in fact, beginners are only allowed to hunt mule deer. The beginner's arsenal is extremely poor. And, nevertheless, even this is enough for several hours of addictive gameplay. Plus, the people who created this great entertainment for millions don't have to work for free.

The point is the number of services that will have to be spent for a successful game.

A license is required to shoot any animals. It costs about 600 rubles for three months. Pay-to-Play system? Quite a common idea. Blizzard with World of Warcraft has long broken into the bright future of the computer industry with this payment system.

But not every weapon is suitable for the selected beast. And the initial set of accessories is extremely small. The easiest solution is to purchase the Advanced Beginner's Kit. It costs about 2,000 rubles, gives an annual license for all animals and a very suitable set of things in order to play comfortably.

Is this where it all ends? Yes, if you are not claiming the top places in the ratings and are ready to play for fun. If the game is a sport for you, then get ready for the mandatory spending.

There are two types of currency in the game. The first one is bought for real (em), the second (gm) is given for competitions and completing single missions (like "hunt down and kill a deer with 6 branches on its horns").

In-game money can be spent on consumables such as cartridges, deodorants, and climbing equipment. Moreover, not so much is given for the gm quests, and what is most unpleasant - the tasks end. Winning the competition ... Well, if you manage to win among the world leaders of the game, then it's good, of course.

However, if the quests are over, you can update them. It will cost about 500 rubles.

In addition to the basic equipment, there are many more advanced items. Not just beautiful, but rather providing small bonuses when searching for animals. These include: more advanced models of clothing and blinds that reduce noise or odor, decoys for certain types of animals, traps and other useful gadgets. Dog companions have recently emerged that are extremely useful for hunting ducks and rabbits.

All this is bought for em, that is, for real money. And if you decide to compete with the world leaders in the ratings without spending a single penny over the subscription amount ... Then it is worth remembering what an advantage an equipped hunter has against a regular one. Even in real life.

Outcome

The Hunter game could be a masterpiece if it was a little more detailed. And even despite the small number of weak points in the implementation of reserves, it is very good. And the creation of a kind social network, in which you can compete and share achievements, immediately brought Avalanche Studios and Expansive Worlds to a new level of popularity compared to their more experienced competitors.

With all of their positive features the game could turn into the founder of the whole e-sports discipline of virtual hunting. But the high level of donation will not allow her to do this in the current version.

Nevertheless, the game The Hunter will find its constant audience of hunters thanks to clever mechanics and a large number varied tasks. And to try for yourself a hunting simulator on a guest account, you can advise any gamer who has a few hours of free time. For it is definitely worth looking at this well-cut product with at least one eye.

Hunting online. This is what the modern gaming community really lacked. After all, becoming a real hunter is quite an expensive pleasure, and many representatives of the strong half of the planet want to feel like a getter. And now it happened - it came out worthy online game on the topic of hunting - The Hunter, and not just a game, but practically a social network for hunters. But first things first.

The Hunter is a hunter simulator, and that would have said everything if not for a few "buts". This time, the developers have released a really catchy hunting simulator. And he clings to the fact that now we can track down and shoot the beast together with friends, and this delivers much more fun than a dull walk through the forests and fields alone. Don't believe me? Watch the videos and you will understand everything.

Game screenshots:

The graphics in The Hunter are another story. Beautiful landscapes, mountains, everything green, everything sways in the wind and casts shadows in which forest animals are hiding. Have you seen Skyrim? Well, here is something similar - the picture pleases the eye and does not bother.

The sounds are also great. It will especially appeal to lovers of relaxation and meditation. Birds are singing, grasshoppers are chirping, woodpeckers are hammering, and all this grace is disturbed only by the periodic sound of your gun shots. Well, if you are not a fan of quiet walks in the woods, turn off the sound and extinguish the animals under Ramstein or what are you listening to there?

Weapon. There are many different rifles, shotguns, pistols, bows and crossbows in the game. You can also buy all kinds of equipment and equipment - clothes, tents, decoys, baits, aerosols, binoculars. The key word in all of the above is “buy”. The free set of the game includes:

  • Rifle. 243 caliber with sliding bolt
  • Binoculars
  • Deer decoy
  • License to shoot black-tailed deer.

It is quite possible to play with this set, but if you want complete freedom in choosing locations and shoot from anything at anyone - if you please pay. You can buy everything separately or you can buy a subscription, which for a certain period of time will give you access to all the possibilities.

Video review of The Hunter:

To register in The Hunter, you need to go to the site, register, download the client and install it on your computer. After downloading all the updates, you can start the game from the site by selecting "HUNT NOW" in the menu.

In conclusion, I would like to say that the game has a lot of potential. Social network for hunters, this is not a bad idea in itself, and if you add online hunting here, you get a great cocktail. The browser component with all your achievements, photos of killed animals, trophies - make the social part of the game interesting, and the beautiful open world + the ability to play with friends take computer hunting to a new level.