Rules of road traffic light game. Games on traffic rules. Summary for all stations

Ksenia Captainios.

purpose: continue to secure knowledge about rules of PDD, continue learning to act on the signal traffic light. Develop attention.

Material: Traffic light(Cardboard Black, Red, Yellow, Green, Glue PVA); Handles.

Game traffic:

Selected one child in the role traffic lightwhich indicates and calls light traffic light. Children - drivers are becoming before traffic light half-round, act by signal traffic light. Red - stand in place. Yellow- prepare for movement. Green start traffic.



Children listened carefully and looked at traffic light and performed movementcorresponding rules.

Publications on the topic:

"Cheerful traffic light" scenario of the matinee according to the rules road. Preparatory group use of modern health-saving.

Objectives: Educational: to acquaint children with the rules of behavior on the road, with the concepts of "Pedestrian Transition", "Traffic". Refine views.

Abstract Claiming on the rules of the road in 1 junior group "Light Assistant" Abstract Classes in children's garden Provided by Antonova.

An abstract of classes according to the rules of the road in the preparatory group "Traffic Abstract Claim on traffic rules in preparatory group "Traffic light" goals: repeat and consolidate the rules of the road among children of preschool.

It is very important from early childhood to lay in children the basics of safe behavior, in our case it is on the road. Such work should be carried out.

Master class according to the rules of the road "Cheerful traffic light!" The "cheerful traffic light" for the manufacture of this craft "Cheerful Lights" will be required.

Methodical development for training traffic rules in the second youngest group "Traffic" Objectives: * To acquaint children with traffic lights; * Learn to understand the meaning of the red, yellow and green "eye" of the traffic light; *Consolidate knowledge.

"The fastest, most deft, most brave"

Remember road signs logical thinking, dexterity, skill and eye eel, the ability to act in a team, improve the skill riding a bike - do all this guys will help Games on traffic rules

"Young cyclists"

Competition is an individual, develops the ability to read and perform road signs, own a ride by bike. On a flat platform of 30x20 meters, from Peniya "Stop" at a distance of 1 meter on the right side, the road sign "Dangerous turns" is installed, then 6 kegs are put in a straight line at a distance of 1.5 meters one from another. At the end of the site, the signs of the "Legal" for one command are set for one team, "right" for another. At a distance of 10 meters from the last kegli, a "circular motion" sign is installed on both sides. For the competition you need: 2 children's bike and 2 teenagers.

Conditions of the game

The crew members are built into two columns on the "Stop" line. For the team, the judges (whistle signal) The first players sit on the bike and overcome the distance, performing the directions of road signs. By the sign "Dangerous turns", the bikers snake rounded the kegli, then the "circular movement" - they drive around this sign, then to the sign "Left", the "movement right" is going in the opposite direction, performing road signals. The track overcomes all players. The judge assesses this competition in 2 points. Leads regulate the movement of commands.

"Regulator gestures"

Competition collective, developing dexterity and skill, as well as on consolidating the knowledge of the controller signals. The game does not require a large platform, blacks are two parallel lines (by the number of participants of the crews). Prepare two wands of the regulator.

Conditions of the game

1st option. Crews line up in two ranks for the restrictive lines face to each other. Leading (each in the hands on the rod) show and explain the values \u200b\u200bof the controller signals. Then the rods are awarded the captains of the teams (crews). At the signal of the judge (whistle), the participants of the competition under musical accompaniment passed the rod to each player to the right and left.

The judge gives the "Red Signal" command - who turned out to be at that moment in his hands, takes a step forward and demonstrates a "red signal" if the player coped with the task correctly, he continues to play, and the team gets a point. I did not cope - take a step back. The game continues until most of the players take part in the competition, that is, show the signals "Red", "Yellow", "Green".

Note: If someone from the players dropped rod during the transfer, he also takes a step back. Victory glasses are accrued for the correct task and for the number of remaining players on the markup line.

2nd Option: The game is complicated by the fact that after the referee called the signal playing with a rod in his hand takes a step forward, turns face to his team and shows this signal. The team on the "red" signal of the traffic light stands on the spot, on the "green" marching, and everything is done on the "yellow" step back and turn the head at the same time to the left, then to the right, while playing with the rod does not return to his place.

The results of the game the judge brings along the same system.

"Merry pedestrians"

The game is collective, develops dexterity, skill, the ability to coordinate their actions with a partner. On the level of 12x10 meters next to the "Start Finish" line, the "Pedestrian Track" sign is installed on the right side. On the opposite side, there are two kegli or racks. Prepare two headscarves or scarf.

Conditions of the game

Crews arise in pairs on the line "Start Finish". The host explains that the "pedestrian walkway" sign is only for pedestrians. Before entering the street to a real pedestrian crossing, we will check how you can walk along the pedestrian walkway.

After the signal of the judge (whistle), the first pairs of teams take a scarf (handkerchief) and tie them on ankles right leg One player and left - the other. That is, the players turned out three legs. Hands right and left put on a partner's shoulders. After that, the players rushed to the opposite kegle and, observing it, return to their team, where, removing the scarf, give it a second pair, they themselves are at the end of the team. Whose team quickly and consistent will fulfill the condition of the competition, receives 10 points.

"Speak road sign"

The game develops logical thinking, consolidates knowledge of road signs. Envelopes are laid out on the tables (by the number of players), in the middle of which there are cut signs. The number of parts for which signs are cut, depends on the age of children: for junior - 4 parts, for medium - 6 parts, for older - 9 parts. Leading should clearly know how many parts in the envelope, it is better to write a number of parts from above, and also to be attentive when playing are located at the stage.

Conditions of the game

Leading seed crews by age, and on a common team of judges (whistle signal) Children open envelopes and fold their signs. After 5 minutes the game stops. How many signs are assembled correctly, the team receives so many points. At this stage, you can earn an additional glasses if the players will correctly answer how the sign is called and what it matters.

Note: Having finished the competition, children put their signs into envelopes.

It is necessary that in the class where the competition is held, the tables hung with road signs.

Signs are selected at the discretion of the organizers, taking into account the age of children and their knowledge.

"To your signs"

Collective mobile game, fixing knowledge of road signs, the ability to quickly navigate in the changed atmosphere.

At the site of 12x10 meters there are six people of assistants, each in their hands on a road sign: "Children", "Pedestrian Transition", "Railway Moving with a Barrier", "Road Works", "Wild Animals", "Underground Transition".

Conditions of the game

Both crews are divided into equal three groups, take hands, forming a circle. In the middle of each circle, assistants include a road sign, explaining their designation.

Next, the presenters are suitable for each circle and invite those who play. Children go for leading and repeat all movements shown by leading. While children go for leading, assistants lowered their signs and move around the site, i.e. Change your places.

At the signal of the judge (whistle), all players must quickly find their sign and stand in a circle, holding hands, assistants in the middle of the circle hold the sign above the head.

The judge enrolls a victorious point only to those circles that found their sign first and second, and the leaders help the judge in summing up the game. The game is carried out 2-3 times.

Note: Leading, inviting the guys, try to distract the attention of players from assistants, showing them various movements (walking on the heels, jumping, turns around themselves, walking in squatting, etc.).

TIR "LIGHTOR"

Individual competition, developing eye meter and dexterity.

On the asphalt platform, the size of 20x10 meters is drawn by two traffic lights, the diameter of one eye is 30 cm, paint them with paints: green, yellow and red. Marking lines for throws is made from the green signal: the first line - at a distance of 4 steps, the second - 5 steps, the third - 7 steps. It is also necessary to sew from dense matter of 6 bags of 10x8 cm in size, filled with peas or sand (200 gr.) And sew.

Conditions of the game

Players are located with the right and left side in two ranks.

Younger children are one for one suitable for the first line (4 steps), take into hand on one bag and try to get into one of the eyes of the traffic light. Successful throw if the bag came to the center of any circle, the judge is estimated:

green circle -1 point;

yellow circle - 2 points;

red circle - 3 points.

Middle-aged children throw out bags from a distance of 5 steps, and older - 7 steps.

Note: If the bag hits at least a small edge of the circle, the judge counts the point.

"Missed letters"

The game is collective, develops logical thinking.

For the competition it is necessary to prepare 12-20 cards in size 40x8 cm.

On the one hand, the word is written completely, on the other - with the missed letters. Put the table, the cards are put on it with two stacks for each leading.

Conditions of the game

Crews are located semicircle opposite the table. Moves take turns take a card and offer playing to guess what word it is.

Whose crew guess faster, the judge enrolls the team's point.

Selection of words for the game:

1. Traffic light

2. Driver

3. Passenger

4. Motorcycle

5. Bike

6. Car

7. Beltozoz

8. Truck

9. Marking

12. Pedestrian

Example of card

Municipal budgetary educational institution

Municipal Education sayanogorsk

Secondary school № 5

PDD game

Scenario on road rules

Lead:

Hello! Hello! You welcome the remarkable transmission of the "traffic lights". Today on the air:

Life of DPS inspectors;

Are the zoo and road traffic accidents compatible?

Art and road alphabet.

So I and my operator / looks around / we go to the "traffic light" for the filming of our ether.

Lead - So give me another operator.

So always as a regional event, so I am alone

/ Get the map.

Well nothing. What is my first there? / looks at the map and under the music leaves the scene /

Music "Our service and is dangerous and difficult" / emerge 4 guys in the form of DPS and sing a song /

Our service and is dangerous and difficult

In cities and villages she needs it,

If somewhere on the road is urban

The violator is rushing.

This service helps us with you

Day and night in the post it everywhere

Commercial Service - DPS

Leading:- Hello! Is this a traffic light?

DPS: - Yes sir! /together/

Leading: - What do you think, what kind of pedestrian car is more dangerous ...

DPS: / sing together /

Machines are different:

Black, white, red,

But I don't want pedestrians

On the bed hospital to paint.

Leading: - No no. I mean standing or moving?

DPS 1: - Of course moving!

DPS 2: - Standing more dangerous!

Lead: - And why?

DPS 2:- It is more dangerous that another car can be hidden behind her!

Leading: - Many thanks! / Looking into the map / Oh, you will not tell me how to go to the zoo?

/ DPS are shown in one direction /

Leading: - Here we are in the zoo. Why are we here? And we now learn from Zebra.

Zebra:/ sings / / Motive Zemfira "Want" /

Please do not break

More Movement Rules,

All laws follow -

You will live then without sorry.

See - a pedestrian goes,

So - next to the transition.

Leading:- Many thanks!

Leading: - Oh, oh, and who is?

/ Scene runs football player /

Footballer:

Football - good game,

At the Stadium of the Devora.

Hockey - Ice game in winter,

But do not play on the pavement.

/ come out due to the Kulis DPS inspector and speak together /

Traffic police:-

Gazdi health, life right,

Behind the movement watch.

Remember you follow Friends:

Playing the street can not.

/ DPS inspector go /

Leading: - That's the breakdown bumper, the wheel is lowered. Here are the world traffic! So what's there next?

/ Scene Boy appears - artist /

Leading: - They say that every person has its own "star hour". The very magnificent moment in life when fate says: "I give you a chance. Prove what you are capable of. "

/ Appeal to the boy /

Boy: - I like to paint.

Leading: - But you did not paint, but wrote the letter R.

Boy: - In our country of traffic lights draw signs.

It's a sign -

It's a sign -

/ lists signs leading it interrupts /

Leading: - Enough, enough. I understand everything.

Everywhere and everywhere rules.

They should always know

Without them will not go into swimming

From the harbor of the court.

Go to the flight by the rules

The polarist and the pilot.

His rules have

Chauffeur and pedestrian.

Song / Motive "Let run awkward ..." /

Let run clumsily

Puddle pedestrians,

And the car is waiting for a green signal,

Every child knows

Red light light

Requests that you wait a bit.

Chorus:

And I walk on green,

I will pass the example,

Knowing the rules of Movement

There are no problems on the road.

Publication date

Created 09/29/2015


Moving games as a means of consolidating knowledge of children about road rules

In exemplary educational programs preschool education In the "Transfer of children's knowledge of road safety rules as a pedestrian and passenger" educational region Safety is invited to give children certain knowledge using a variety of forms. pedagogical work, including mobile games.

Moving games occupy an important place in the life of children. IN gaming activities They acquire practical experience in the culture of communication: they develop cognitive activity, the communicative abilities and skills of verbal communication are formed. By organizing mobile games, the child develops the desire for the manifestation of the initiative and independence, to find a reasonable and decent entry from various life situations, has an impact on the moral development of the personality, the child's self-esteem, its orientation to achieve success, as well as the assimilation of the norms and rules of conduct, adopted in society.

In the process of moving games, motor skills and skills are formed, orientation in space, physical qualities, freedom is acquired.

In the process of games, children and skills and ability to act in continuously and sometimes unexpectedly changing conditions are fixed and improved. the best way react to them. The game teaches the child when interacting with peers in the team to subjugate their interests to the interests of others.

The special value of moving games is to be able to simultaneously affect the motor and mental spheres. Change gaming situations There is an increased demand for the mobility of nerve processes and the speed of the reaction and non-standard actions. Moving games teach to think economically, instantly respond to partner actions, develop internal speech and logic.

In these games, knowledge of road rules is enshrined, knowledge of children about vehicles, traffic lights and the meaning of its signals are expanding; The skills and skills of the right behavior on the street are vaccinated; The interest in the movement of transport and pedestrians is developing, to the transport itself; Respect for the work of drivers of vehicles, traffic police officers is formed.

The following are available mobile games aimed at securing knowledge of road rules in preschool children.

Moving games for children younger group

"Tram"

Purpose.Consolidate knowledge of traffic signals; work out joint labor skills; Develop attentiveness.

The course of the game.Children become in the column in two (pairs) and are taken on both sides of the cord. One child holds right hand, Other - left. When the presenter raises the green flag, the children perform walking or run forward. If the presenter lifts the yellow checkbox, the movement slows down. On the red checkbox, children stop.

"Cars"

Purpose.Consolidate knowledge about the types of transport A; Develop the orientation in space, walking and running the swarming, speed.

The course of the game.Playing give hoops - car steers. Children move in a step and run in different directions, not pushing out each other, and at the same time the steering wheel rotate. Complication. Add Rule - Move only with a green flag raised, with the appearance of red stop

"Birds and car"

Purpose.Teach rhythmic movements to music; Teach to beware of moving machines.

The course of the game. "Children - birds "fly" around the hall (platform), make up their hands - wings.

Educator.

Flew birds,

Birds are small.

All flew, all flew,

Wings Mahali.

Flew to the track

Granks stuck.

Children are sitting on, tapping fingers on the knees. The tutor takes a toy car.

Educator.

Car on the street runs

Puffs, in a hurry, in the horn of the pipe.

Tra-ta, beware, beware!

The tra-ta, beware strangers!

Children-birds run from the car in the designated place.

"Red, yellow, green"

Purpose.

The course of the game.Children to the music or stop (when showing a red card), either squatted (when yellowed), or make movements in one direction (when the green card is shown).

"Running traffic light"

Purpose. W.read to follow traffic lights; Develop attentiveness, exposure.

The course of the game.Children walk around the hall (platform). At the leading (adult) - in the hands of three flags (red, yellow and green). From time to time, he raises the checkbox, then rotates around. If the green checkbox is raised, children continue to move along the hall (platform); If yellow is jumping in place; If red - stop where the signal found them.

"Merry machines"

Purpose.Learn to respond to a signal.

The course of the game.Players - "Typewriters" are on the site. Each player holds the hoop in the hands - "steering wheel". On the team "Typewriters, in the garage!" Children scatter on the site and "roll" around the hoop. By team "Typewriters", in the garage! " put the hoop on the floor, become in it.

Moving games for the children of the middle group

"Safety Island"

Purpose.Fasten knowledge of traffic signals; Develop attentiveness and skill to act across the signal.

The course of the game.Children make various movements to the music. When the music stops, they must quickly take the "island of security", drawn (or laid out of the cords) in the center of the hall (platform).

"Merry tram"

Purpose.Consolidate the presentation of transport.

The course of the game.

Educator.

We are fun trams,

We do not jump like bunnies,

We drove along the rails together.

Hey, sit down to us who need!

Children are divided into two teams: one - trams, the driver tram holds the hoop in his hands; The second is passengers, they occupy their places at the bus stop. Each tram can transport only one passenger, which takes place in the hoop. The final stop is on the opposite side of the hall.

"Colored cars"

Purpose.Develop attentiveness; Learning to perform the right actions on different traffic lights.

The course of the game.Children (cars) are placed on one edge of the site. Each is given a flag of any color. The presenter is in the center of the site face to children. Holds colored checkboxes in hand. Raises the checkbox, and those "cars", who has the flag of the same color, start moving. You can buzz, imitating cars. If the presenter lowers the checkbox, then children - cars go to the garage. Then the presenter raises the other color flag, and the game is resumed. The lead can simultaneously raise all flags, and then all cars move; Thus, the game is complicated. At the beginning of the game, you can voice the color: "Green cars leave," "Red Returning to the Garage"

"Light traffic lights"

Purpose.Fasten knowledge of traffic lights, ball transmission skills; Training to act in the team game.

The course of the game. Children stand in columns. The first playing is the captain. It receives three balloons (or balls) of red, yellow, green, the signal transmits them to one team members. When the ball reaches the last player, he lifts it up - the first, red signal is lit. The captain can pass the next ball. Wins a team that faster "lit" all three signals.

"Pass the Wand"

Purpose.Consolidate knowledge of traffic rules; Develop coordinate movements.

The course of the game.Children are built in the circle. The challenger is transmitted to the player on the left.

Mandatory condition: take a rod with the right hand, shifting into the left and transfer to another participant. Transfer goes to the music. As soon as the music is interrupted, he, it turns out the rod, raises it up and calls any rule of road traffic (or road sign). Issted or incorrectly called the rule or the mark drops out of the game. Wins the last remaining player.

"Be careful"

Purpose.Fasten the ability to act Skignla, knowledge of the rules of the road.

The course of the game.Children remember what and when to do. Going in a circle and carefully listen to traffic control signals (educator). By signal "Lights!" stand still; By the signal "Transition!" stepping; By signal "Car"! Runs are running around the hall.

Moving games for children of senior and preparatory school groups

"Different cars"

Purpose.Explain the value of the regulator gestures; Develop skill and attentiveness.

The course of the game.Children are divided into two teams: "cargo cars" and "passenger cars". Leading - traffic controller - exclaims: "Freight cars!", And those quickly "ride" to their feature. And the passenger cars are started behind them, trying to osal. There is a turn of passenger cars to go to his draw, and so several times in a row. It is important that the number of departures from truck and passenger cars at the end of the game came out the same.

"To your signs"

Purpose.Fasten knowledge of road signs.

The course of the game.Playing are divided into two groups of five to seven people, take hands, forming a circle. In the middle of each circle enters away from some road sign, explaining its meaning. Music sounds, children diverge on the site. Wasing change places and signs. At the signal, the players must quickly find their sign and get up in a circle. Welding hold a sign above the head.

"Light Signals"

Purpose.Fasten knowledge of traffic lights, skill working in a team.

The course of the game.At the site from the start to the finish, the rack is placed. The players get up in the columns each other chain at the start rack and put their hands on the shoulders in front of standing. In the hands of the driving bag with balls (balls) of red, yellow, green. Captains in turn lowow their hand into the bag and get one ball. If the captain pulled a red or yellow ball, the team stands on the spot; If green - moves to the next rack. Whose team will quickly come to the finish line, she won.

"Zebra"

Purpose.Fasten knowledge of the rules of behavior on a pedestrian crossing, the skill to play the team.

The course of the game.All participants in each team, except the last, is ranked white cardboard. The first puts on the floor of the strip (Zebra), gets up and returns to the team. The second steps strictly by the strip, puts its "step" and returns back. The last participant walks on stripes, and returning, collects them.

"Buses"

Purpose. Consolidate knowledge of traffic rules; Develop the ability to interact in the team.

The course of the game. Children are divided into teams. The first player is "Driver", the rest are "passengers". At 6-7 m from each team set flags. On the signal "March!" The first players quickly step (it is forbidden to run) are sent to their flags, envelop them and return to the columns, where they are joined by the second players, and together they do the same path, etc. Playing keep each other per elbows. When the bus (the front player is "the driver") returns to the place with a complete composition of passengers, it must serve a whistle signal. Wins the team first arrived at the final stop.

"Trip to Moscow"

Purpose.Fasten the knowledge of the names of modes of transport; Develop the dexterity, speed of the reaction.

The course of the game.For the game need hoops - one less number I play. The hoops are laid out in a circle, one near the other. Everyone takes free space. There is no leading hoop. He goes around playing, holding a checkbox in his hand, and says: "I'm going to Moscow, I invite everyone to everyone." All one after the other join it. The leading continues: "We are going to Moscow by bus (by train, plane)" - and at the same time speeds up the step. "The bus is gaining speed" - driving turns on running. "Moscow is already quite close," he announces (slows down). "Attention, stop!" - The team is heard: everyone runs to hoops. Everyone tries to occupy any free place. Driving also tries to take a place. The one who remains without a hoop becomes driving, receives the checkbox and repeats the game. The leading can lead to those who play from the hoop, to lead them across the hall, etc. And to file the "Landing!" Suddenly anywhere.

Instructor for physical culture Kasimova D.A.

Objectives:

Organize leisure children;

Develop creative abilities of children;

Consolidate knowledge of road rules in the form of gaming activities;

Develop the emotional scope of the child's personality, including teamwork;

Develop memory, attention, creative imagination.

Rail in the child Self-discipline, culture of behavior on the street, the ability to organize yourself and its time.

Children enter the hall, sit down. Included traffic lights (tutor).

Traffic light: Hello guys!

I am polite and strict

I am known for the whole world

I'm wide on the street

The most important commander.

Traffic light: Guys, we live in a big beautiful city with green wide streets and brochures. There are a lot of passenger cars and trucks on them, trolley buses ride. And no one bothers anyone. This is because there are such clear and stringent rules for car drivers and pedestrians. To keep your health and life, we must strictly follow the set of traffic rules. Light: And in order to quickly remember, we will conduct a cheerful game - the quiz "ABC security".

Traffic light: Today, participation in this game will take two teams: 1. Team: Green light, 2. Team: Red light. Greeting teams.

1. Team: green light.

Our motto:

When green light is burning,

Come on, no obstacles!

2. Team: Red light.

Our motto:

The strictest is red light.

Traffic light: Guys, go through our tasks. All sat down on the bus. Straps fastened, drove

Here we are sitting in the bus

And sit and sit

And looked out of the window

Everything looks!

Watch back, looking forward

That's how it is like that

Well, the bus is not lucky

Things are not going my way?

Wheels joint

That's how it is like that

Forward we rolled

That's how!

And brushes on glass rustle

Vzhik-Vzhik-Vzhik, Vzhik-Vzhik Vzhik

All droplets want to dream

Vzhik-Vzhik Vzhik!

And we are not just sitting

BIP-BIP-BIP, BIP-BIP-BIP,

We are loud-loud all go

BIP-BIP-BIP!

Let the bus shakes us

That's how it is like that

We are going - we are going all forward

That's how!

1. The first station: "Enchanted Sign."

Traffic light:Guys, you need to color the drawing, choosing a color according to the corresponding number: 1- black, 2-blue. And what kind of sign were smoked. The team wins the team that will do it faster.

2. The second paragraph "Riddle". (Alternately riddled riddles to both teams who guess more mysteries, that team and wins)

1. Stripped black and white

Pedestrian walks boldly ...

Which of you guys knows

What warns about?

Give the car a quiet move - ... (pedestrian crossing).

2. This sign will notice immediately:

Three colored huge eyes.

Eye color is defined:

Red, yellow and green.

The red caught fire - to move dangerous.

For whom the green light is passing, there is no prohibition. (Traffic light)

3. In a white triangle

With a giano, red

Schoolchildren men

Very safe.

This sign is road

Know everything in the world:

Be careful,

On the road ... (children).

4. What kind of horse, all in striped,

On the road sunbatches?

People go and go

And she - not running away. (Zebra).

Traffic light: Third Station "Musical"

Guys, do you know the song about the rules of the road?

1. In order not to be a friend

You have misfortune.

You have misfortune.

Don't play never

On the roadway.

On the roadway.

This rule is remembered

Needless.

On the road,

On the road

On the road,

On the road

Be always careful.

Chorus:

Remember the rule of movement

As a multiply table.

Five five twenty five

We do not need to forget.

2. Your friends

You can't forget friends.

If you forgot Ay - ah

On the boyfriend's friend.

Well, if you are not off

Good Rules Help

Then and two and three

Everyone in the world is repeated.

Chorus:

Traffic light: Well done, go further!

Fourth Station "Ambulance"

Enter Aibolit.

Aibolit: Children, so that the trouble does not happen, be attentive on the street! Now I will tell you how I treated the bunny.

He came running a hassiness and screamed.

Bunny runs.

Bunny:

Ai, Ai! My bunny

Hit under the tram!

My bunny, my boy

Hit under the tram!

He ran along the track

And he cut legs,

And now he is sick and chrome,

Little Zainka my!

Aibolit:

No problem!

Sign it here!

I will send him new legs,

He will run on the track again.

Bunny:

And the doctor sewed his legs,

And Zainka jumps again.

Well, thank you, Aibolit!

Traffic light: Today we will learn to provide first medical care for an accident on the road.

The game "Who is faster to pass the patient"

Traffic light: Well done! Going further! Fifth station: "Allowed - prohibited." The rules are quite simple. For example, I say: "Get the street on green light ...", then you answer: "Allowed!". And if I say: "Play on the pavement ...", and you in response: "It is forbidden!" We think, remember, quickly answer!

1. Go to the street in front of closely coming ...

2. Walk the crowd to the sidewalk ...

3. Return the street on the red light signal ...

4. Help the elderly to move the street ...

5. Logging on the roadway ...

6. Ride a bike without holding the steering wheel ...

7. Return the street on the yellow light signal ...

8. Respect the rules of movement ...

Traffic light: I agree! Well done, at the same time, the rules of behavior repeated. Six station "Pazlomania". Each team is handed to the small pieces of transport. You need to quickly assemble it and call it.

Traffic light:Well done! And now we will play the game "Trams". To perform the game, you will need one hoop for each team and one rack. Participants in each team are divided into pairs: the first is the driver, the second is a passenger. The passenger is in the hoop. The task of participants as soon as possible to run around the rack and transfer the hoop next pair of participants. The team defeats, the first task.

Traffic light: Well done! Here our game came to an end. Guys, you learned the rules of the road ABC? For participation in the game, we give everyone to give gifts!